using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace HybridCLR.Extension
{
    public class GLog
    {
        public static void Log(object message)
        {
            Debug.Log($"<color=green>HybridCLR.Extension------{message}</color>");
        }

        public static void Warning(object message)
        {
            Debug.Log($"<color=yellow>HybridCLR.Extension------{message}</color>");
        }
    }
}
